GLOSSARY OF POKER TERMS
POKER GLOSSARY FAMILIARIZE YOURSELF WITH THE POKER LINGO USED IN POKER TOURNAMENTS.
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A - B - C - D - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - W - Y - Z
A
Ace The highest-ranking card
Ace High A five-card hand containing an Ace but no
pair. Beats a king, loses to a pair.
Aces Up A hand with two pair, where one pair is aces,
is said to be Aces Up
Acey Deucey (i) Any game where Aces and Twos are wild;
(ii) when a player's two cards or two cards showing
are an Ace and a Two
Action When it is a player's turn to make a decision,
it is said to be that player's "action"; a hand with a
lot of betting is said to have good action.
Advertising A strategy used to purposely give other
players a false impression of how you play. It is
typically performed early in the game and at an
inexpensive opportunity. As a false sense of one's
style is developed, this is exploited later at an
opportunity when there is significant money to be won.
Aggressive A style of play characterized by much
betting and raising, making it expensive for other
players to stay in the pot. See also Passive, Loose,
and Tight.
Ahead The amount of profit that has been made in a
session. For example, "I’m ahead ten dollars."
All-in When a player bets all of the money that he has
on the table. Typically used in no-limit poker, where
the only limit on a player's bet is the amount that he
has on the table.
Ante The amount of money that each player must throw
into the pot before the game is dealt. It is the
initial interest that each player has in the game
before it is even begun, and is usually the same
amount as the minimum bet at the table.
Ante Up A dealer request for antes to be paid.
Anything Opens In Draw, a game where there is no
qualifier required to open the first betting round.
Art Gallery A five-card poker card made up entirely of
face cards.
B
Back to Back Two paired hole cards, i.e. "Back to back
Jacks"
Back Into, To To end up with a hand other than the one
originally anticipated; i.e. chasing a flush and
.backing into. a straight flush.
Bad beat (i) A story told involving a poker hand gone
awry; a story of bad luck or with an unfortunate and
ironic ending. (ii) To suffer a large loss when
playing a strong hand.
Bankroll A players available funds are said to be his
bankroll.
Behind A player who has lost money is said to be
playing behind.
Belly Hit To complete an inside straight.
Bet (v) To place a sum of money into the pot, either
to open, to see and call, or to see and raise; (n) the
amount of money thrown into the pot.
Bet Into To bet before a stronger hand, or a player
who placed a strong bet on the prior round.
Bicycle Wheel A straight made up of an Ace, Two,
Three, Four, and Five. Otherwise called a Low
Straight, the lowest possible Straight. Considered by
some people to be the best hand in Lowball.
Big Blind (n) Hold'em, this is the largest compulsory
ante that is paid by the player in the second seat to
the left of the dealer.
Bitch, The The Queen of Spades.
Blackleg A nineteenth century term for a card player
of ill repute.
Black Mariah (i) A term used in the Seven-Card Stud
game High Chicago where a player has the best hand at
the table and the highest Spade face-down; (ii) a
Seven-Card Stud game in its own right where the hand
that wins the pot must be both the best hand and have
the highest Spade face-down.
Blind (bet) (n) In Hold'em, the pot is started with
"blinds" instead of antes. One or two players to the
left of the dealer are required to make forced bets
before even seeing their hands. As the deal rotates
around the table, so too does the burden of having to
make the forced "blind bet". (v) to check or bet
before receiving or examining hole cards.
Blue The color of poker chip most often used to
represent the highest denomination of money. Source of
the term "blue chip" stock.
Bluff The act of betting higher than one should with a
particular hand, so players think you are holding a
better hand than you actually are. A tactic used in
the hopes that players with better hands will fold
from the pot.
Board These are the community cards in Hold'em and
Community poker games. In Stud games, these are the
cards dealt face-up in each player’s hand.
Boat A Full House.
Bobtail An outside-straight.
Boss The strongest hand at a betting round.
Brick (i) In Stud poker, a card dealt face-up to a
player that does nothing to help that player’s hand.
(ii) In Community poker, a community card that is
flipped up that does nothing to help a player’s hand.
Broadway A Straight made up of a Ten, Jack, Queen,
King, and Ace. Otherwise called a High Straight, the
highest possible straight.
Buck The term used to describe the dealer button which
indicates which player represents the "dealer" in
casino play (this player should receive the last
card). Source of the phrase "The Buck stops here". See
button.
Bug A Joker included in the game that can only be used
as an Ace, or to complete a Straight or a Flush.
Bullet(s) An Ace or pair of Aces.
Bump To raise.
Buried A card that a player needs to complete his hand
that does not end up being dealt from the deck is said
to have been "buried".
Burn (i) Losing a round in a game based on rounds, ex.
Chase the Ace; a "double burn" is when two players
lose a round; (ii) the act of placing the top card
aside face-down and out of play, an anti-cheat
mechanism used in Hold'em.
Bust A hand which has failed to improve.
Bust a Player To eliminate a player from a tournament
by taking all of his chips.
Busted A player who is out of chips is busted.
Busted Flush/Straight A flush or straight of only four
cards.
Button A plastic disc used in casinos where there is a
house dealer to designate the player who would have
otherwise been dealing if the deal were rotating. The
player dealing the hand is said to be "on the button."
See buck.
Buy-In The amount of money required to sit down at the
table for a specific game.
By Me An expression used to indicate that a player
checks or folds.
C
Cage A casino area, almost always behind bars where a
player exchanges chips for cash.
Call The act of seeing a bet and not raising it any
further. Some home games require that the first player
to "call" is the first player to show his or her hand
at Showdown.
Calling Station A player who always calls, and thereby
cannot be bluffed.
Cap (i) A limit placed on a Guts poker game, to
control how much money can be lost at one time; i.e. a
five-dollar .cap. means that no player can win or lose
more than five dollars at any given time; (ii) a limit
placed on the number of raises that can be made in a
betting round; i.e. many casinos employ a three-raise
rule before the cap is reached.
Cards Speak A house rule determining that players do
not need to call their own hands. If a player miscalls
his hand, the house corrects that player. The opposite
of Players Speak.
Case Card The last card of a denomination or suit,
where the rest have been seen.
Cash In To leave a game and change one's chips for
cash with the dealer.
Cash Out To leave a game and change one's chips for
cash at the cage.
Catch To have the card a player wanted to pull appear
at a draw.
Chase (v) When a player remains in the pot because his
hand has the potential to improve to a better hand,
that player is said to be "chasing" the better hand.
Check (v) When the betting round has not yet been
opened, a player who opts not to bet is said to
"check". The difference between this and a call is
that in the latter instance, the betting round has
been opened. (n) A term for a chip.
Check-Raising (or Sandbagging) A player who checks on
a betting round, but raises when a bet is put to him
in the same round
Chicago A Stud split-pot game where the pot is split
between the player with the best hand and the player
with the highest Spade face-down. Otherwise known as
High Chicago. A variant that splits the pot between
the best hand and the lowest Spade face-down is known
as Low Chicago.
Chip A plastic, wooden or clay disc used to represent
money.
Chop-Chop To split a pot in the event of a tied hand.
Cinch Hand A hand which cannot be beaten; see Nuts
Close to the Vest, Playing (i) Playing cautiously;
(ii) holding one’s cards close enough to one self so
that players on either side cannot see them.
Closed Poker Any poker, typically Draw poker, in which
all cards are dealt face-down.
Coffeehouse, To To make reference to one’s hand out
loud at the table, whether being honest or not. Banned
in some home games.
Coin declare A method of declaring in Guts poker,
where all players raise a closed hand over the table
and open their hands at the same time; players who
drop a coin or chip are declaring "in", those who drop
nothing are declaring "out".
Cold A streak of bad cards or luck.
Cold Deck A deck of cards which has been set in
advance by a cheat.
Come To play a poor hand on the hopes of improving it.
Source of the term "playing on the come".
Community Any game where a certain number of cards are
revealed to all players in the center of the table,
and can be used in conjunction by each player with the
personal cards that were dealt to each player.
Community Cards Those cards in a Community poker that
are positioned in the middle of the table and are
shared by all players.
Connectors Cards of consecutive numeric value which
may make a straight.
Court Card Any face card. A Jack, a Queen, or a King.
Cowboy A King.
Cut To divide the deck into two piles and reverse
their order after the shuffle, but before the deal.
D
Dead Card A card which is no longer playable within
the rules of a game.
Dead Hand A hand which is no longer playable.
Dead Man’s Hand A hand consisting of both black Eights
and both black Aces. The hand held by Wild Bill Hickok
when he was shot in 1876.
Deadwood The collection of cards near the center of
the table, consisting of discards and folded hands.
Dealer-advantage A factor in any game where there is
an obvious advantage to the dealer somewhere in the
rules and stipulations. For example, a Guts game
without a Kitty allows the dealer the last declare. If
all other players have declared "out", the dealer
automatically wins by declaring "in".
Dealer’s Choice A house rule determining that the deal
of cards is to move in clockwise order around the
table from hand to hand, with the particular game
played determined by that game’s dealer. The dealer
has full authority to call any game he chooses, and
each player has full authority to agree to play the
game or not.
Deceptive play Not to be confused with cheating, when
a player bets in a way that does not correspond
accurately to his hand. He is either Bluffing, in that
his hand is not as good as he is trying to indicate,
or Slow playing, in that his hand is better than he is
trying to indicate.
Deck A pack of fifty-two playing cards.
Declaration The act announcing whether a player is
attempting to win the high, low or both ends of a pot.
Default To win a pot by default is to win only because
there are no other players left in the game. The
player winning by default is not obliged to show his
or her hand, as nobody paid to keep that player
honest.
Deuce A Two.
Discard The act of exchanging cards from one’s hand
for new cards from the deck.
Dog The underdog, or player less likely to win a
particular hand.
Door Card The first card dealt to each player face-up
in Stud poker, otherwise called Second Street in
Five-Card Stud, and Third Street in Seven-Card Stud.
Down and Dirty The last card made available to each
player. In Hold'em, it is the fifth community card.
In Stud, it is the seventh card dealt face-down to
each player.
Down Cards Hole cards, or any other face down cards.
Draw ii) Any game where players have the opportunity
to exchange a designated number of their cards for new
cards from the deck. (ii) in games where there are
more cards to come (Stud, Hold'em, Community), a hand
with potential to improve to a better hand is said to
be "on a draw".
Drawing Dead Drawing cards to a hand that cannot
possibly win the pot, regardless of what cards are
received on the draw.
Draw Out To win a hand on the last card after playing
an inferior hand.
Drop To fold a hand.
F
Face Card A king, queen or jack. See Court Card.
Family Pot A pot in which all, or at least most,
players have stayed in until the Showdown.
Fifth Street In Hold'em, the fifth community card
dealt. Also known as "the River".
Fill To receive the card one needed to complete a
hand.
Fish (also a Jobber, Chump, Monkey or Mark) A habitual
loser.
Five-of-a-Kind Five cards of the same denomination.
Only possible in wild-card games.
Floor man A card room employee supervising a group of
tables.
Flop, The The first three community cards dealt in
Hold'em.
Fold (or Drop) The act of withdrawing from a game due
to a bet that is higher than the player cares to match
in order to stay in the game.
Four-flush A hand that is four cards to a flush.
Typically does not have any true value as a poker
hand.
Fourth Street In Hold'em, the fourth community card
dealt. Also known as "the turn".
Flush Five cards of the same suit. Beats a straight,
loses to a full house.
Free Ride A betting round in which no player chose to
bet, allowing everybody to remain in the game at no
cost.
Freeze-Out A term usually used to describe a
tournament game where all players start with the same
amount of chips and the winner is decided when one
player holds all the chips.
Full House A hand containing three-of-a-kind, and a
pair. Beats a flush, loses to four-of a-kind. In the
case of two competing full houses, the higher trips
win.
G
G, a One thousand dollars. Also known as a grand.
Go South With It To pocket winnings in the middle of a
playing session, with the intention of keeping it and
not gambling it.
Guts Any game that opens with each player declaring
whether or not he is in or out of the game. Of those
players who declare "in", the one with the best hand
collects the pot, the others match the pot and the
game is re-dealt. This type of game normally only ends
when only one player declares "in". See Kitty.
Gutshot A term used to describe the card needed to
fill an inside straight.
H
Hand (i) The collection of cards that a player is
holding, making up a particular rank (e.g. Straight,
Full House, etc.), (ii) a particular game or round of
card-playing (i.e. "That was a fun hand")
Hard Rock A particularly tight player.
Heads-up When a game is reduced to two players, these
players are said to be competing ’heads-up’ for the
pot.
High/Low (i) A stipulation added to any game, usually
Stud games, where the pot is split in half between the
player with the best hand and the player with the
worst hand (see Lowball), (ii) a Seven-Card stud game
in its own right with no wild cards and with the pot
split between best and worst hands.
High Roller A player who gambles for large sums of
money.
Hit To receive a card one needs to improve a hand.
Hit and Run A player who wins a large pot and quickly
exits from the table and the poker- playing, as not to
lose any of the money just won. Considered unethical.
Hold'em A form of Community poker where some cards are
dealt to each player and the rest are dealt in the
middle of the table and shared by all players. There
are five community cards with the first three flipped
up together, followed by the fourth, followed by the
fifth, with betting rounds in between. Texas Hold'em
is the staple casino poker game, made popular as the
official game of the World Series of Poker.
Hole Cards Cards in the "hole" means cards dealt
face-down in Stud or Hold'em games.
Honest, To keep To call another player's bets in case
they are bluffing to ensure that they do not win the
pot by default. Also called "paying to see", in that
if a player wins a pot by default, he or she is not
obliged to show his or her hand because nobody paid to
see what the player has.
House, the (also called the Keeper) (i) The game’s
host; (ii) the place in which the game is being
played.
House Rules The written or assumed rules and
regulations that govern the specific play of poker in
a given place; i.e. "The House Rule here is that a
Five-of-a-Kind beats a Royal Flush."
I
Ignorant End The low end of a straight.
Improve To draw cards in Draw poker or to be dealt
cards in Stud poker that increase the rank of the
player’s hand; i.e. "I improved on the draw."
In A player who has called all bets is considered
"in".
Inside Straight (or Gutshot Straight) A hand that is
one card away from a Straight, but the card needed
falls inside the straight, as opposed to at the
beginning or end. For example, a 4-5-7-8 is an inside
straight, because the Six needed falls inside the
cards held to complete the Straight.
J
Johnny (or Jake or Jacques or Knave) A Jack.
Joker Two or three extra cards included with a deck of
playing cards; typically not used, but when they are,
they are used as wild cards. See Bug.
K
Kibitzer A spectator who is not only watching the
game, but also commenting aloud as to what is
happening in the game.
Kickers (i) The two cards in a seven-card hand that
are not part of the best five-card hand. (ii) The
highest unpaired card in a player's hand is the
player's kicker, and is used to determine the winner
between tie hands; i.e. K-K with a Jack kicker.
King with the Battle Axe The King of Diamonds.
Kick To raise.
Kitty A blind hand dealt face-down and not revealed
until Showdown. When used typically in Guts poker, the
kitty's hand must also be beat in addition to the
other players' hands.
Knave A jack
Knock A player may knock the table with his fist to
indicate a check.
L
Lay Down To reveal a hand at showdown.
Leg One game in a series of poker hands, where the
rules require that a player win a number of times to
collect the pot. In Double-Legged poker, for example,
a player must win two hands (or legs) in order to
collect the pot.
Legitimate play When a player bets in a way that
corresponds accurately to his hand; i.e. does not
attempt to represent a hand that he does not have.
Light, to be To be short on the funds required to
remain in the game. Some tables allow a player to
state, for example, "I’m light, I owe the pot five
dollars", meaning that the player will owe five
dollars to the player who wins the pot, unless that
particular player happens to win. See Table Stakes.
Limit Poker Poker played with fixed betting amounts.
Limp In To call in late position.
Little Blind the smaller compulsory ante in Hold'em
paid by the first player to the left of the dealer.
Little ones The lowest card in a player’s hand and any
that match it in the same hand. For example, if the
lowest card in a player’s hand is a Three, and that
player has two of them, they are both the little ones.
Typically designated in wild card games, such as Kings
and Little Ones.
Live one A poor player with a lot of money to lose.
See Whale.
Lock A hand that cannot lose. See Nuts.
Look To call the final bet before showdown.
Loose A style of play characterized by playing many
hands. Loose-passive means a player who plays many
hands but does not typically bet or raise.
Loose-aggressive means a player who plays many hands
and typically bets or raises.
Lowball, Low, Lowboy Type of game where the lowest
hand at the table wins instead of the best hand.
Players who do not count Straights and Flushes in
Lowball count the A-2-3-4-5 as the best possible
Lowball hand (see Bicycle Wheel). Players who count
Straights and Flushes in Lowball count the A-2-3-4-6
as the best possible Lowball hand, as it is the worst
possible poker hand.
M
Make the deck To shuffle the deck.
Mark A sucker. See whale, fish.
Marker A disc used to indicate that an absent player
owes money to the table.
Marked deck A deck with at least one card that has a
marking on it (i.e. a rip in the card, a discoloring,
etc.) identifying that card to cheating players.
Mechanic A proficient cheat who can manipulate the
deck.
Meet To call.
Misdeal A deal that must be started again because of
an irregularity.
Monte Carlo A specific type of Guts poker with three
cards, including three-card Straights and Flushes.
Move In To go all-in.
Muck (n) The collection of discarded hands that forms
when a hand is played, to "throw one's hand in the
muck"; (v) To discard one's hand, to "muck" one's
hand.
N
No Fold’em Hold’em A term used to describe a loose
Texas Hold'em game where players will generally call
most bets rather than fold.
No-Limit A betting format where a player is allowed to
bet as much money at any point as he has in front of
him on the table. See Table Stakes.
Nut, Nuts, Nut Hand The best possible hand that a
player can have, given the information that is
available. In Community or Hold'em poker, that
information is the shared community cards. In Stud
poker, that information is the face-up cards that the
player has showing.
O
Off-Suit Cards of different suits.
On-Tilt A player who is betting loosely, generally
because they are losing.
One-Eyed Jacks The Jacks of Spades and Hearts.
Opening The act performed by the player who initiates
the betting round by starting it off with a bet. The
’opening bet’ is the sum of money with which that
player opens the betting round.
Outside Straight A hand that is one card away from a
Straight, but the card needed falls at the beginning
or end of the four cards held in order to complete the
straight. For example, a 4-5-6-7 hand is an Outside
Straight, because the cards needed to complete the
straight, a Three or an Eight, fall before or after
the cards held.
Outs The possibility that would turn a losing hand
into a winner.
Over cards Any cards higher than the flop cards that
would give top-pair.
P
Pack A deck of cards.
Pair Two cards of the same denomination.
Pass To fold. Often incorrectly used to indicate a
check.
Passive A style of play characterized by checking and
calling bets, rather than betting and raising. See
also Aggressive, Loose, and Tight.
Pat, To Stay The act of choosing not to take any new
cards on the draw.
Picture Card A face, or court card.
Pig, Calling The act of trying to win both halves of
the pot in a split-pot game. Used when players must
declare what half of the pot they are going for
(either high or low in High/ Low games; either spade
or best hand in Chicago games) and a player decides to
try both. A player who calls pig must win both halves
of the pot or wins nothing at all.
Pile A stack of chips.
Pip The symbols on a non-face card which indicate it's
rank.
Play Back To re-raise.
Players Speak The House Rule that each individual
player is responsible for identifying his or her hand.
What the player calls must indeed be in that player’s
hand for the call to count. A player that ’under
calls’ his or her hand has identified that hand as
worse than it really is. See Cards Speak.
PocketAnother term for hole cards.
Pocket Pair Two hole cards of the same rank.
Poker Face Adopted by more seasoned players, the
ability to hide the strength or weakness of one’s hand
based on one’s ability to retain composure. A player
has no poker face if that player's hand can be read by
other players.
Position A player's proximity to the dealer. A player
immediately to the left of the dealer is said to be in
early position, while the dealer is considered to be
in last position. Late position is generally
advantageous as it allows a player to see how
everybody else has bet before making a decision. See
Position Bet.
Position bet A bet based on that player’s position at
the table, as opposed to betting solely on the
strength of one’s hand. For example, betting in late
position on an earlier betting round to discourage
players from betting against you on later betting
rounds.
Pot The accumulated amount of money in the center of
the table; awarded to the winner of the game.
Pot Limit A game in which the maximum bet is equal to
the size of the pot.
Pot Odds A means to assess the value of an investment
into a hand. Pot odds calculate the amount of money in
the pot against the player's chances of winning the
hand.
Pregnant Threes An overdone Draw game where Threes,
Sixes, and Nines are all wild.
Put Down To fold.
Q
Quads A Four-of-a-Kind.
Qualifier In Draw, a given criteria that must be met
by a player in order to either open the first betting
round or win the pot. It is usually a specific ranked
hand; i.e. in the game ’Jacks or Better, Trips to
Win’, a pair of Jacks is the qualifier to open the
first betting round, and a Three-of-a-Kind is the
qualifier to win the pot.
R
Rag In Stud poker, when a player is dealt a card that
does not help the hand at all. For example, being one
card away from a Flush and being dealt a card of a
different suit that does not even pair up with any
cards currently held.
Railbird A one-time player, now a broke spectator.
Rainbow A hand containing at least one card of all
four suits. The nemesis of a Flush.
Raise (or Bump) The act of matching all of the bets
that have been previously made, and then adding yet
another bet for all other players to have to match.
Rake The commission on a pot taken by the house.
Rank The number or hierarchy of a single card. For
example, in "Queen of Spades", ’Spades’ makes
reference to the suit, while ’Queen’ makes reference
to the rank.
Rap To knock the table to indicate a check.
Read To read a player means to look for physical
tendencies or beyond their Poker Face to discern
whether their hand is true to what they are
representing.
Re-Buy To re-enter a tournament for an additional
entry fee.
Red The color of poker chip most often used to
represent the middle denomination of money, typically
two times the table’s ante and/or minimum bet.
Representing Based on evidence that other players can
see (face-up cards in Stud, community cards in Hold'em),
a player is said to .represent. a certain hand based
on the way he is betting. He may or may not actually
have the hand that he is representing.
Re-raise The act of adding another raise to an already
raised bet.
Riffle To shuffle one.s chips. River i) In Hold'em,
the last community card turned face-up; ii) more
loosely in Stud, the last card dealt face-down to each
player.
Rivered, To be A player who loses a hand to another
player who completed a better hand on the last card of
the round (the River) is said to have been "rivered".
Rock An extremely tight player.
Roll To turn a card face up.
Royal Flush A-K-Q-J-10 of the same suit. The best
possible hand in all non-wild card games.
Run (1)A straight. (2) A streak of good cards.
Running Bad On a losing streak
Running Good On a winning streak.
Rush A player who is playing against the odds due to a
streak of good cards is said to be "on a rush".
S
Sandbag To check a strong hand with the intention of
raising or re-raising any bets. See Check-raise.
Satellite A small-stakes tournament whose winner is
granted entry into a bigger tournament.
School A noun used to describe a group of players in a
regular game.
Seeing Matching a previously made bet, or all
previously made bets, in order to stay in the game.
When a betting round reaches a player, that player can
.see and call. (does not bump with any more money) or
"see and raise" (bumps with more money).
Set Three-of-a-kind, or "trips".
Set A Player In To bet as much as an opponent has left
in the hopes of forcing them to go "all-in".
Shill A casino employee who plays with house money to
make enough players to complete a game.
Short Stack The player with the least amount of chips.
Showdown The end of the hand, and point where it is
determined by players which of them wins the pot. The
showdown is the act of all players remaining in the
game showing their hands in full to the table.
Shuffle To mix the cards before dealing.
Side-Pot A separate pot contested by players when a
player is "all-in".
Skin (1) To draw a card. (2) To cheat.
Slowplay The act of under-betting a good hand, as to
not scare other players into folding early. It is used
to build the size of the pot without revealing too
much about one’s hand. It is the opposite of Bluffing,
which is over-betting a bad hand.
Small Blind The smaller of the two compulsory antes.
See little blind.
Snake eyes A pair of Aces.
Soft play To let a friend off easy in a hand.
Soixante-neuf French for sixty-nine, an expression for
when a player’s two cards showing are a six and a
nine.
Split pot (i) Any game where the pot is split between
more than one player; used in high/low games and
Chicago games; (ii) a pot that needs to be split two
ways between players who have two identical hands.
Squeeze To look slowly at one's hole cards without
removing them from the table. The common method by
which most players examine their cards in Hold'em.
Stack The pile of chips in front of a player.
Stacking the deck Dealer purposely arranges the cards
in his favor while shuffling.
Standoff A hand which ends in a tie. The pot is
divided evenly.
Stand Pat To not draw cards when given the
opportunity.
Stay, Stick To call a hand without raising.
Steal A late position bluff intended to take the pot
from a table of weak hands.
Steaming To play badly, and loosely. See On-Tilt.
Straight Five consecutive cards. Beats trips, but
loses to a flush.
Straight Flush Five consecutive cards of the same
suit. Beats any hand but a higher straight flush.
Straight poker Usually referring to Draw poker, means
that there are no wild cards and no special rules or
stipulations.
Street In Stud and Hold'em poker, a round of one card
dealt to each player. For example, the fifth card
dealt to each player is called Fifth Street.
String Bet A bet in which player puts some chips into
a pot, and then reaches for more to raise a previous
bet without declaring a raise before calling. This an
illegal bet.
Stuck Losing.
Stud Any game where each player has some cards dealt
face-down and some face-up that all other players can
see. Likewise, each player can see the face-up cards
of the other players.
Suicidal King The King of Hearts, named such as it
appears he is piercing his own head with his sword.
Suited Cards Cards of the same suit in one hand. A
player with enough suited cards is likely pursuing a
Flush.
Sweeten the pot To raise.
T
Table (1) The surface on which the game is played. (2)
The group of players at the table.
Table Stakes The House Rule that no player can bet (or
lose) any amount that is not in front of him and on
the table. In other words, a player cannot put
additional money on the table in the middle of a hand
in order to be able to bet more. This is more often
cited in No-Limit poker, where a player who wishes to
call a bet but does not have enough money in front of
him is permitted to go All-in, remain in the game, and
win as much money as he was able to call.
Tapped, Tap City To go broke.
Tap Out To bet all of one's chips.
Tells Signals from a particular player that help the
observer discern what kind of a hand that player has;
i.e. biting one’s bottom lip whenever dealt a good
hand, lighting up a cigarette whenever dealt a bad
hand, etc. A player with tells is the opposite of a
player with a good Poker Face.
Three-flush Three cards of the same suit.
Three-Of-A-Kind Three cards of the same denomination.
Beats two pair, but loses to a straight.
Three Pair A comical reference to a seven-card hand
containing three Pairs. Because a poker hand only
consists of five cards, there is no such thing as
three pairs (six cards) even though it is what that
player was dealt. In other words, three Pairs is
really just two Pairs.
Tight A style of play characterized by much folding
and not playing many hands. Tight-passive means a
player who does not play many hands, and does not
typically bet or raise when playing a hand.
Tight-aggressive means a player who does not play many
hands, but when he does, he typically bets or raises.
Trips (or Set) A three-of-a-kind. Triplets.
Trey A Three.
Trump Rarely used in poker; a designated suit. A card
of the trump suit beats any other card played except a
higher card of the trump suit.
Tugboat Expression for a Full House made up of low
cards. For example, a Full House of three Two’s and
two Five’s.
Turn The fourth community card dealt face-up in Texas
Hold'em.
Two Pairs A hand containing two pairs. Beats a pair,
but loses to Three-of-a-kind.
U
Under-Raise To raise less than the previous bet if a
player is going all-in.
Under the Gun The player who is the first to bet is
said to be under the gun.
Up-Card An open or exposed card.
W
Whale A poor player with a lot of money to lose.
Wheel A-2-3-4-5. The lowest hand in Lowball. See
Bicycle Wheel.
Whipsawed (or Sandwiched) Seated between two players
who are constantly raising and re- raising each
other’s bets. This places the player in the position
of having to choose whether or not to compete with the
two players.
White The color of poker chip most often used to
represent the smallest denomination of money,
typically the table’s ante and/or minimum bet. The
logic behind this is that store-bought poker chips
typically contain more white chips than red or blue.
Wild card A card designated by the dealer before the
deal that, if dealt to a player, can be made into any
card of any suit that player chooses. For example, if
the dealer calls that Two's are wild, then any player
with a Two can make that Two any card of any suit that
he chooses, even to complete a Straight or a Flush.
Wired Two paired hole cards. See Back to back.
Y
Yard One hundred dollars.
Z
Zombie A player who shows absolutely no emotion during
game play, making him or her virtually impossible to
read.